Frederik Brudy, Christian Holz, Roman Rädle, Charles Wu, Steven Houben, Clemens Klokmose and Nicolai Marquardt. CHI 2019.
Microsoft Research, Redmond, WA.
Designing interfaces or applications that move beyond the bounds of a single device screen enables new ways to engage with digital content. Research addressing the opportunities and challenges of interactions with multiple devices in concert is of continued focus in HCI research. To inform the future research agenda of this field, we contribute an analysis and taxonomy of a corpus of 510 papers in the cross-device computing domain. For both new and experienced researchers in the field we provide: an overview, historic trends and unified terminology of cross-device research; discussion of major and under-explored application areas; mapping of enabling technologies; synthesis of key interaction techniques spanning across multiple devices; and review of common evaluation strategies. We close with a discussion of open issues. Our taxonomy aims to create a unified terminology and common understanding for researchers in order to facilitate and stimulate future cross-device research.
Over the past three decades, interaction with computers has progressed from single-screen mainframe computing, to dual-screen desktop PCs, to advanced multi-display devices with gesture interactions, to the proliferation of today’s mobile and wearable devices. Multi- and cross-device computing has become a fundamental part of human-computer interaction research. Despite the great variety in research agendas and focus points, the common ground in our community is to understand, create, and deliver experiences that transcend the individual device. Surveying over 30 years of cross-device research in a single paper does not do justice to the many researchers who have actively created, developed, contributed to, and shaped this field. We acknowledge that there are many different ad to be drawn from this survey and we hope that our interpretation is one further step for a wider discussion within the HCI community. By reflecting on the terminology we are using, and by identifying and addressing the fundamental challenges, the community can shape the future of cross-device computing together. We are looking forward to continuing discussions about where we are heading, and invite cross-device researchers and practitioners – new and established alike – to contribute to our open dataset.